As a videogame design leader, my task within the project has been to bring the first ideas that we had to reality, I have made sure that all the gameplay and history that we have designed made sense and were not repetitive for the player trying to have a gameplay funny. As far as implementation I have programmed all the interaction of the xbox controllers, the control configurations and the state machine of each command. I have designed the puzzles that are in the game, always trying to get the players to use the mechanics they have been taught. I have also designed the dungeon with all its enemies and the two puzzles that it has. I have also been in charge of the design of the map, we have had to change the map a few times, but in the end we have done something very faithful to what we wanted.